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Talents do Cruk

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Talents do Cruk Empty Talents do Cruk

Mensagem por Zé Carlos Qui Jun 24, 2010 4:58 pm

Arms:

http://www.wowhead.com/talent#LcrubfIt0frRzGuioGx0o

[code]Level 80 Warior (60/11/00)

Arms (60 Points)

Deflection - Rank 3/5
Increases your Parry chance by 3%.

Improved Rend - Rank 2/2
Increases the bleed damage done by your Rend ability by 20%.

Improved Charge - Rank 2/2
Increases the amount of rage generated by your Charge ability by 10.

Iron Will - Rank 3/3
Reduces the duration of all Stun and Charm effects used against you by 20%.

Tactical Mastery - Rank 1/3
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.

Improved Overpower - Rank 2/2
Increases the critical strike chance of your Overpower ability by 50%.

Impale - Rank 2/2
Increases the critical strike damage bonus of your abilities by 20%.

Deep Wounds - Rank 3/3
Your critical strikes cause the opponent to bleed, dealing 48% of your melee weapon's average damage over 6 sec.

Two-Handed Weapon Specialization - Rank 3/3
Increases the damage you deal with two-handed melee weapons by 6%.

Taste for Blood - Rank 3/3
Whenever your Rend ability causes damage, you have a 100% chance of allowing the use of your Overpower ability for 9 sec. 1 charge. This effect will not occur more than once every 6 sec.

Poleaxe Specialization - Rank 5/5
Increases your chance to get a critical strike and the critical damage caused with Axes and Polearms by 5%.

Sweeping Strikes - Rank 1/1
Your next 5 melee attacks strike an additional nearby opponent.

Weapon Mastery - Rank 2/2
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.

Improved Hamstring - Rank 3/3
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

Trauma - Rank 2/2
Your melee critical strikes increase the effectiveness of Bleed effects on the target by 30% for 1 min.

Second Wind - Rank 2/2
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.

Mortal Strike - Rank 1/1
A vicious strike that deals weapon damage plus 380 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Strength of Arms - Rank 2/2
Increases your total Strength and Stamina by 4% and your Expertise by 4.

Juggernaut - Rank 1/1
Your Charge ability is now usable while in combat, but the cooldown on Charge is increased by 5 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec.

Improved Mortal Strike - Rank 3/3
Increases the damage caused by your Mortal Strike ability by 10% and reduces the cooldown by 1 sec.

Unrelenting Assault - Rank 2/2
Reduces the cooldown of your Overpower and Revenge abilities by 4 secs and increases the damage done by both abilities by 20%. In addition, if you strike a player with Overpower while they are casting, their magical damage and healing will be reduced by 50% for 6 sec.

Sudden Death - Rank 3/3
Your melee hits have a 9% chance of allowing the use of Execute regardless of the target's health state. In addition, you keep at least 10 rage after using Execute.

Endless Rage - Rank 1/1
You generate 25% more rage from damage dealt.

Blood Frenzy - Rank 2/2
Increases your melee attack speed by 10%. In addition your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.

Wrecking Crew - Rank 5/5
Your melee critical hits Enrage you, increasing all damage caused by 10% for 12 sec. This effect does not stack with Enrage.

Bladestorm - Rank 1/1
Instantly Whirlwind up to 4 nearby targets and for the next 6 sec you will perform a whirlwind attack every 1 sec. While under the effects of Bladestorm, you can move but cannot perform any other abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed.

Fury (11 Points)

Armored to the Teeth - Rank 3/3
Increases your attack power by 3 for every 108 armor value you have.

Booming Voice - Rank 2/2
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.

Cruelty - Rank 5/5
Increases your chance to get a critical strike with melee weapons by 5%.

Piercing Howl - Rank 1/1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.[/code]


Agradecimentos: Lina
Zé Carlos
Zé Carlos
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Poet

Mensagens : 43
Data de inscrição : 08/03/2010
Idade : 33
Localização : tomar

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